--- FoundationsStrategy

“If they want it, they’ll buy it” – True. But not from you.

By February 23, 2026No Comments12 min read

My buddy Dave makes hot sauce.

Not “pretty good” hot sauce. Not “oh that’s nice” hot sauce. The kind of hot sauce that makes you want to put it on things that should never have hot sauce on them. Eggs. Pizza. A shoe. I don’t care. It’s that good.

Dave also hasn’t sold more than forty bottles. In a year. For three years in a row.

You know what Dave says when I bring this up?

“If people want it, they’ll buy it.”

Dave.

Buddy.

They literally can’t buy it. Your “store” is an Instagram bio that says ‘inquire for pricing.’ That’s not a store – that’s a hostage negotiation.

But here’s the thing – Dave isn’t lazy. Dave isn’t stupid. Dave has just caught a very common disease. And if you sell anything online… you probably have it too.

This disease goes like this: “If my work is genuinely good, people will find it. And if they want it, they’ll buy it.”

Nobody teaches you this. You just pick it up. Like an accent. Like a cold on an airplane. And it sounds so damn reasonable! Good things rise to the top, right? Cream, and all that?

Here’s the problem: cream rises to the top of milk. In 2026, you’re not floating in milk. You’re floating in the Pacific Ocean. Full of sharks. At night. During a hurricane.

Cream doesn’t do well there.

So why do smart people keep floating around waiting to be found?

I’ll tell you why. And it’s gonna sting a little.

There’s a type of arrogance that doesn’t look like arrogance.

It doesn’t wear a gold chain or drive a Lamborghini or talk about itself in the third person. It looks like humility. It sounds like “I just want to let the work speak for itself.”

Here’s what that actually means when you strip the paint off it:

“I expect a complete stranger to find me in a sea of a billion things competing for their attention, understand what I sell, figure out how to buy it, and convince themselves it’s worth it – all on their own. Without me doing anything.”

That’s… kinda a lot to ask of someone who doesn’t even know you exist yet.

Somewhere along the way, most business owners built this little equation in their head: Great product = sales happen automatically.

And the sneaky corollary: If you have to “sell” it, it probably isn’t great.

So “marketing” got mentally filed next to toupees, infomercials. Things you do when your product sucks. The “3x shit for the price of 2” energy you saw at last one time this week.

And talented people just… sit there. Polishing. Tweaking. Waiting for the market to come to them like a cat that’s decided it’s feeding time.

The market does what markets do – walks right past and buys from whoever made it easy.

Now – I’m not pointing at you. You’re reading this, which means you’re already ahead. The people I’m describing? They’ll never see this article. They’re still wondering why they got “3000 views this week and 0 sales.”

Let me tell you what I got wrong instead. Because it’s probably the same thing.

My expensive education in being wrong

I used to build 3D game environments. And I’m gonna brag for a second here because it’s relevant.

They were really freakin’ good for that time. I created levels that closed investor pitches. My art walked into boardrooms and got people to write checks without me even being in the room.

So I learned a lesson: quality sells itself.

And in that industry? It kinda did. Creative director sees your renders, they’ve got a deadline, they pull the trigger. Done. Your portfolio IS the pitch. I never “marketed” anything – the work did the work.

Then I started looking at who was actually making money selling courses online.

And none of it made sense.

CG artists with jaw-dropping portfolios were struggling to sell $19 courses. Meanwhile, guys with noticeably worse skills were selling $59 courses on Udemy consistently. A few shelves further? People outside CG entirely were selling $2,000 programs that looked like they were built in PowerPoint.

My first thought: “If artists THIS good can barely sell a $19 course, what chance do I have?”

My second thought (the one that changed everything): “Wait. How are the other guys doing it?”

That’s when I dove into marketing. Not because I loved it. Because these people figured out something I was too proud to see: I played tennis and wondered why I kept losing at basketball.

In B2B, quality IS the pitch. A creative director with a budget is evaluating your portfolio like a sommelier sniffing wine. That’s their literal job.

In B2C?

You’re trying to reach a person on their lunch break who has twelve tabs open, a kid screaming in the background, and a push notification from DoorDash saying their burrito is four minutes away.

They’re not evaluating you – they’re barely even seeing you.

And once you see that, you notice that…

“I want this!” means absolutely nothing

Here’s a scene. Tell me if you recognize it.

Someone stumbles across your stuff. A post. A landing page. A friend sends them a link. Something clicks. They leave a comment:

  • “This is amazing.”
  • “I need this in my life.”
  • “Take my money!! 💸💸💸”

That’s not a sale – that’s a passing thought.

Here’s what actually happened: they bought the category. The concept. The general idea that something like this would improve their life. Or their business. Someday. Maybe. When things slow down. After the move. Once the kids are back in school.

But not yours. Not today. Not at a specific price with a specific button.

It’s the same as “we should get lunch sometime.” You both mean it, but neither of you will do it. Then you’ll run into each other in eight months and have the same conversation.

So they leave inspired. You get a like. And the universe stays exactly the same.

The gap between “I like this” and “I’m buying this” isn’t a gap of desire – it’s a gap of logistics.

No clear picture of what they’d get. No answer to the quiet “but is this really for me?” voice in their head. No smooth path to say yes even if they wanted to.

They’d have to do actual work to become your customer. Find the page. Understand what’s included. Figure out the pricing. Decide if it’s worth it. Remember why they wanted it in the first place…

So they don’t. They tell themselves “later.”

And later, for most people, means never.

Island, rafts, and cruise ships

Here’s my favorite way to think about this.

Imagine a dream vacation island.

White sand. Crystal water. Hammocks between palm trees. A bartender who starts making your drink the second he sees you walking over.

Heaven.

Now: how do people actually get there?

Option A: A few crazy bastards build their own raft of sticks and dental floss, navigate by the stars, fight off a shark, and wash up on shore looking like Tom Hanks in Cast Away.

(God bless those people.)

Option B: Everyone else – who’d absolutely love that island and gladly throw money at it – needs a cruise ship.

Something that picks them up where they already are. Handles the boring stuff. Keeps them entertained so they don’t bail halfway. And drops them on the beach with a flower garland around their neck before they even know what happened.

Your product is the island.

The cruise ship is your job too.

Not because the island sucks. The island is incredible. But most humans don’t build rafts. And frankly… why should they?

The leak that doesn’t drip

Here’s where it starts costing you real money.

Every time someone stumbles across your stuff, feels that little spark of “oh wait, this might be exactly what I need”…

…and then just… leaves?

That’s a leak.

And here’s what makes leaks so brutal: They don’t drip. There’s no puddle on the floor. No angry email that says “HEY I TRIED TO GIVE YOU MONEY AND YOUR THING WOULDN’T LET ME.”

Just silence.

You never see the person who was this close. Which means you never fix what stopped them.

And that money didn’t just vanish, either. It went somewhere. Not often to your competitor with a better product. It went to whoever made it easier to say yes first.

(Read that again. Slowly.)

But here’s the good news (because I know this has been a bit of a beating):

Quality matters. A LOT.

Just… not when most people think it does.

Quality is what makes someone buy twice. It’s what turns a transaction into “holy crap, tell everyone you know about this.” It’s why they drag three friends back with them.

Quality is retention.

But here’s the thing about retention: It requires acquisition. And acquisition doesn’t give a single damn how good your product is.

Acquisition cares about one thing: how easy did you make it for the right person to find your stuff, understand what it does, and decide “yeah, take my money”?

They literally CANNOT appreciate how good your thing is UNTIL after they buy it.

Remember those cruise ship passengers?

Most of them have zero idea how good the island actually is. They saw a brochure. Maybe a photo some influencer posted. They hope it doesn’t suck.

The ship doesn’t need to convince them the island is amazing. Just needs to get them to the place.

The beach does the rest.

THAT’S when they come back next year. That’s when they show up with three friends who’ve been hearing about “this place” for six months straight. That’s when word spreads.

But none of that – literally zero of it – happens if they never got on the boat.

So your first job?

Get them on the boat.

Which raises the obvious question…

What do you actually DO?

Deep breath.

This doesn’t mean becoming a full-time marketer. It doesn’t mean running those “3x shit for the price of 2” promos.

It means building a path.

Content that points somewhere specific. That somewhere captures a real contact – not a follower (followers are just vanity). A contact. An email address attached to a human who raised their hand and said “yes, I’m interested.”

Then that contact hears from you in a way that earns the next step. Then the next.

Simple. Not easy – but simple.

And here’s what’s wild – most people blow the very first step. Not the product page. Not the checkout. The email that arrives thirty seconds after someone raises their hand.

The welcome email.

That first message is the moment someone goes from “random internet stranger” to “person who’s actually glad they found you stuff.”

Nail it, and you’ve laid the first stone on a path that eventually leads to a sale. Blow it – or worse, skip it – and you’re playing catch-up from jump. If they even open email two. Most won’t.

Because welcome emails are usually terrible. Not because the people writing them suck. Because nobody ever showed them what a first message is actually supposed to do.

It’s like being handed a scalpel and told “okay, surgery time!” Sure, you’re holding the right tool. But nobody showed you where to cut. And the patient is starting to look nervous.

That’s exactly what the First Impression Kit handles.

You get a welcome email structure. Templates for six different business types. A subject line library that doesn’t make you sound like a Nigerian prince. Plus the second email – the one most people don’t even know they need – that doubles your response rate.

I made it specifically for people who’d rather spend their time on their thing than puzzle out copywriting from scratch.

>>> Get the First Impression Kit

The belief that good work finds its own customers is the most expensive thing an entrepreneur can carry.

Not because it’s wrong about the quality. Your thing’s probably great. But great stuff sitting behind a DM gate, a confusing landing page, a missing email, and a checkout nobody ever reached?

That’s not a quality problem – that’s a plumbing problem.

And plumbing, unlike talent, is fixable on a Tuesday afternoon.


P.S. I sent Dave a draft of this article a year ago. He said it made sense. Then went back to waiting for DMs. Some beliefs are stubborn. Hopefully yours isn’t.